Burnout
Project Summary
Role: Quest and System Designer
Editor: Fallout 4 Creation Kit
Process: Agile with Milestones
Tools: Adobe Illustrator for Maps, Microsoft Word for Level Design Document and ReadMe Documentation.
Design Goals:
Dynamic Inventory Script
Custom Weapon
Meaningful Player Choice
Level Summary:
After being approached by a dweller named Rudy whose vault has been overrun by raiders. The player must make their way through the vault clearing the raiders while destroying supplies to discourage their return, and weaken their retaliatory response.
Design Goals
Support
the
Narrative
Guide
the
Player
Spatially
Aware
Combat

