Burnout

Project Summary

Role: Quest and System Designer

Editor: Fallout 4 Creation Kit

Process: Agile with Milestones

Tools: Adobe Illustrator for Maps, Microsoft Word for Level Design Document and ReadMe Documentation.

Design Goals:

  • Dynamic Inventory Script

  • Custom Weapon

  • Meaningful Player Choice

Level Summary:

After being approached by a dweller named Rudy whose vault has been overrun by raiders. The player must make their way through the vault clearing the raiders while destroying supplies to discourage their return, and weaken their retaliatory response.

Design Goals

Support

the

Narrative

Guide

the

Player

Spatially

Aware

Combat

Support the Narrative

Guide the Player

Spatially Aware Combat